The game has us move left, right, and jump to navigate seemingly simple one-screen stages. But as we progress, the game starts trolling us in lots of unexpected ways.
Level Devil is an easy arcade platformer with no surprises or frustrations at all… or is it?
The game has us move left, right, and jump to navigate seemingly simple one-screen stages. But as we progress, the game starts trolling us in lots of unexpected ways.
Floors suddenly disappear beneath our feet, spikes spawn at what looks like safe spots, and the game sometimes even changes the rules of physics by lowering the gravity or reversing it altogether.
So you better be prepared for some rage-inducing deaths. But to me, the game’s main appeal is exactly these unexpected twists. The game quickly becomes all about anticipating the next troll attempt, and nothing beats the satisfaction I got from outsmarting a level in my first attempt.
There are 80 stages in total, with the game autosaving every 5 stages. And while some stages are challenging, they’re all short and concise. The controls are also simple and responsive. Unfortunately, there is no music at all, and the graphics are very minimal, with just a single yellow-reddish color scheme that gets old in no time.
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